
Typical
video Projection Solutions display rectangular images on flat screens.
However for domes, panoramas, planetariums, and other non-planar
display surfaces, optical and geometric correction techniques must be
employed to prevent video projected on the curved display
from appearing distorted. OmniMapô and OmniMapD3D are API's for use
with OmniFocusô Projection Solutions or other custom immersive projection
environments that maps real-time content onto arbitrary projection
surface shapes.
The OmniMap library provides developers with an
easy-to-integrate solution to make their real-time OpenGL or DirectX
applications compatible with all of our immersive Projection Solutions.
Geometry correction routines are encapsulated in an easy-to-integrate
C++ library.The pre-rendering API calls render the virtual environment
into off screen temporary buffers, while the OmniMap and OmniMapD3D
API's post-rendering calls account for lens optical distortion and
screen geometry correction. All configuration and algorithm options are
handled by configuration files and scripts to allow configuration
changes without recompile. The cross-platform system
is HW accelerated leveraging OpenGL 2.0, Shader Model 3.0, and Shader
Model 4.0 shaders to take full advantage of new functionality provided
by emerging graphics hardware.

The
fulldome cinema paradigm abandons rectangular projection screens in an
attempt to immerse audiences inside of an extremely wide field-of-view.
Developing compelling content for this medium presents several
technical and artistic challenges.The Fulldome plugin provides a
straightforward
way for content creators to begin developing experiences for immersive
domes and 360∞ spherical displays. By seamlessly fitting into existing
production pipelines via Adobe After Effects (with other applications
coming soon), the plugin allows animators, compositors, and
cinematographers the freedom to explore the fulldome
format with their pre-rendered creations. The Fulldome plugin, version
2.0.1, is available for purchase through Immersive Display Solutions
and was developed by Navegar Foundation, in collaboration with the
Computer Science Department of Oporto University.
Download the Fulldome Plugin for After Effects